Count your tricks carefully. Bridge Column for February 8, 2002, Harvey Bernstein Neither side vulnerable. West deals. North S: A 6 3 H: A 5 D: K 10 9 7 2 C: A 6 3 West East S: 10 9 S: J 8 H: K Q 9 H: J 8 7 6 4 D: A Q J 5 D: 8 6 3 C: J 10 7 5 C: K Q 4 South S: K Q 7 5 4 2 H: 10 3 2 D: 4 C: 9 8 2 The Bidding: West North East South 1D 1NT 2H 4S Pass Pass Pass After an auction that was anything but elegant, West opens the king of hearts. Declarer calls for the ace from the dummy. You can see all four hands, would you rather defend or declare this contract? Did you decide to declare? You can count ten potential tricks. These include six spade tricks in your hand, the ace of hearts, the ace of clubs, and the king of diamonds. If you can trump one heart in the dummy you will come to ten. In order to be successful, you have to lead towards the king of diamonds before the ace of clubs is forced out. To this end, you should lead a small spade to the king and then a diamond toward the dummy. West wins the ace but there is nothing that he can do to disrupt your plan. If he had three trumps he could continue with one at this point and another when he gains the lead with the queen of hearts, but he only has two and will be out of trump before he can hurt your contract. If you decided to defend, you have to make a different opening lead. This is a hand where West has only one chance. A club lead at trick one will defeat the spade game. Declarer can win the ace and knock out the ace of diamonds, but the defense will score two club tricks to go along with a heart and a diamond before declarer can make productive use of the king of diamonds. _______________________________________________________ Bernstein is a free-lance writer in Solon.